What shipped.
What comes next.
A chronological view across registered Gradual games. Dates, status, and public availability stay separate.
GDMCv1 · GradualMCGradualMC Release
Released in August 2026, the core network launch established the lobby and Survival experience.
ReleasedReleased August 2026
GradualMC Release
Released in August 2026, the core network launch established the lobby and Survival experience.

Included work
- Core network infrastructure
- Minecraft lobby
- Survival server
- PvP and PvE Survival realms
GDMCv2 · GradualMCMinigames Galore
A dedicated Minigames server brings ten games, shared queues, Custom Games, and progression together.
Released
Minigames Galore
A dedicated Minigames server brings ten games, shared queues, Custom Games, and progression together.

Included work
- Dedicated Minigames server
- Ten-game launch roster
- Shared queues and match flows
- Public, private, and invite-only Custom Games
- Match customization
- Player experience and leveling
- New maps and arenas
GDMCv3 · GradualMCThe Expeditions Epidemic
Targeting late November 2026: a new Expeditions server and a native Survival private-world overhaul.
PlannedDesign Complete — Development UpcomingTargeting late November 2026 (tentative)
The Expeditions Epidemic
Targeting late November 2026: a new Expeditions server and a native Survival private-world overhaul.
Planned work
- Custom Expeditions — Temporary configurable survival worlds.
- Official Challenge Series — Curated challenges, medals, and leaderboards.
- Adventure Expeditions — Cooperative PvE adventures, bosses, and exploration.
- Extraction Expeditions — High-risk missions with persistent equipment and loot recovery.
- Specializations and progression
- Armory, research, and construction
- Blueprints and matchmaking
- New Expeditions server
- Migration from BentoBox to Gradual's native world-management system
- Survival worlds: Anarchy, Event, and one not yet publicly named
- At least three new minigames; identities not yet confirmed
Development milestones
- Design: Complete.
- Technical Foundation: Upcoming.
- Core Gameplay: Upcoming.
- Progression and Multiplayer: Upcoming.
- Testing and Release Preparation: Upcoming.
Staged full-system approach: all four Expedition types are intended to function at launch, with additional content released afterward. Design is complete; implementation is upcoming.
GDMCv4 · GradualMCWarlord
Targeting January–February 2027: a modded, squad-oriented Warzone experience whose mechanics remain in development.
PlannedTargeting January–February 2027 (tentative)
Warlord
Targeting January–February 2027: a modded, squad-oriented Warzone experience whose mechanics remain in development.
Planned work
- Team and squad combat
- Fortifications, emplacements, repair stations, and Forward Operating Bases
- Earnable weapon camouflage progression and mastery—no real-money requirement
- Survival warfare features
- Minigames: Sumo Collapse, Knockout, and at least one unconfirmed addition
GDMCv5 · GradualMCImposter Syndrome
Targeting April 2027: a future Minigames-focused milestone, separate from the GDMCv2 launch roster.
PlannedTargeting April 2027 (tentative)
Imposter Syndrome
Targeting April 2027: a future Minigames-focused milestone, separate from the GDMCv2 launch roster.
Planned work
- SkyWars
- Mace Roulette
- KitPvP
- At least three new minigames per major update